If Monopoly is the only thing that comes to mind whenever board games are mentioned, well think again. Apparently moving bits of molded plastic on a piece of cardboard is a big thing in Germany. Wired has the low down on one Klaus Teuber who is widely seen as heading the vanguard in board game designs. A sentiment that I found especially enlightening is one interviewee’s take on the concept of Monopoly as a negative game experience.
“Monopoly has you grinding your opponents into dust. It’s a very negative experience. It’s all about cackling when your opponent lands on your space and you get to take all their money.”
“German-style games, on the other hand, avoid direct conflict. Violence in particular is taboo in Germany’s gaming culture, a holdover from decades of post-World War II soul-searching.”
I have never thought about Monopoly in this way but now can recall the crushing sense of defeat and humiliation looking at the diminishing pile of fake money at my feet.